Archive for the ‘ Release ’ Category

[Release] Kinect Math Version 1.1

Screen Shot

BirdsEyeMode

Step 1: Get Kinect SDK and Speech Platform SDK

  1. Check the System Requirements.

Make sure you have an appropriate version of Kinect SDK installed.

Step 2: Get KinectMath User Manual

  1. Check the User Manual.

Step 3: Download the program file

Kinect Math v1.1
Executable File for Windows KinectMath_v1.1.zip
Source File for Windows KinectMath_v1.1_Source.zip

Changlog:

  • Added Geometric Mode
  • Added BirdsEye Mode
  • Refined UI

Known Issues:

  • —-

Kinect™ Math Software/Copyright license:

(c) Copyright 2012. University of Washington and Robin Angotti, Jack Chang, and Jebediah Pavleas.

 

Permission is hereby granted, free of charge, to any person or institution obtaining a copy of this software and associated documentation files (the “Software”), to use the Software for academic purposes at non-profit institutions, subject to the following conditions:

The above copyright notice and this license shall be included in all copies or substantial portions of the Software.

You do not sell, sublicense, or any otherwise commercialize any work that incorporates or otherwise uses the Software or portions of the Software (for a commercial license, contact license@uw.edu).

You agree to indemnify, defend and hold harmless University of Washington and its officers, regents, employees, students and agents, against any and all claims, suits, losses, damages, costs, fees and expenses (including, without limitation, reimbursing reasonable attorneys’ fees and other costs and expenses of defense) resulting from your possession and/or use of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Kinect™is a Trademark of Microsoft.

[Release] Kinect Math Version 0.7.2

Note: This Version Needs Kinect for Windows SDK Beta 2, it does NOT compatible with the latest verion of Kinect SDK.

Step 1: Get Kinect SDK and Speech Platform SDK

  1. Check the System Requirements.

Make sure you have an appropriate version of Kinect SDK and Speech Platform SDK installed.

Step 2: Download the program file

Kinect Math version: v 0.7.2
Executable File for Windows KinectMath_v0.7.2_EXE.zip
Source File for Windows KinectMath_v0.7.2_Source.zip

Release Note:

  • —-

Known Issues:

  • —-

Kinect™ Math Software/Copyright license:
(c) Copyright 2012. University of Washington and Robin Angotti, Jack Chang, and Jebediah Pavleas.
 
Permission is hereby granted, free of charge, to any person or institution obtaining a copy of this software and associated documentation files (the “Software”), to use the Software for academic purposes at non-profit institutions, subject to the following conditions:
The above copyright notice and this license shall be included in all copies or substantial portions of the Software.
You do not sell, sublicense, or any otherwise commercialize any work that incorporates or otherwise uses the Software or portions of the Software (for a commercial license, contact license@uw.edu).
You agree to indemnify, defend and hold harmless University of Washington and its officers, regents, employees, students and agents, against any and all claims, suits, losses, damages, costs, fees and expenses (including, without limitation, reimbursing reasonable attorneys’ fees and other costs and expenses of defense) resulting from your possession and/or use of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Kinect™is a Trademark of Microsoft.

[Release] Kinect Math Version 0.7

Note: This Version Needs Kinect for Windows SDK Beta 2, it does NOT compatible with the latest verion of Kinect SDK.

Step 1: Get Kinect SDK and Speech Platform SDK

  1. Check the System Requirements.

Make sure you have an appropriate version of Kinect SDK and Speech Platform SDK installed.

Step 2: Download the program file

Kinect Math version: v 0.7
Executable File for Windows KinectMath_v0.7_EXE.zip
Source File for Windows KinectMath_v0.7_Source.zip

Release Note:

  • —-

Known Issues:

  • —-

Kinect™ Math Software/Copyright license:
(c) Copyright 2012. University of Washington and Robin Angotti, Jack Chang, and Jebediah Pavleas.
 
Permission is hereby granted, free of charge, to any person or institution obtaining a copy of this software and associated documentation files (the “Software”), to use the Software for academic purposes at non-profit institutions, subject to the following conditions:
The above copyright notice and this license shall be included in all copies or substantial portions of the Software.
You do not sell, sublicense, or any otherwise commercialize any work that incorporates or otherwise uses the Software or portions of the Software (for a commercial license, contact license@uw.edu).
You agree to indemnify, defend and hold harmless University of Washington and its officers, regents, employees, students and agents, against any and all claims, suits, losses, damages, costs, fees and expenses (including, without limitation, reimbursing reasonable attorneys’ fees and other costs and expenses of defense) resulting from your possession and/or use of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Kinect™is a Trademark of Microsoft.

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