Bug Report/Questions

  1. Wow this is great! I love everything about it.

    The one additional feature I would like to see is different scales for the x and y axes so that we could see the details on the x-axis of a quadratic with a vertex of (2, 250). For that one, I would like the x-axis to go from 0 to 5 and the y-axis to go from 0 to 300

    • Sherrl
    • February 15th, 2012

    Unfortunately I can’t get this to install. I went through the system requirements and installed all the supporting programs. Extracted the zip files to the C drive and try to launch. It just hangs, what am I missing? is there an install instruction sheet? Any help would be greatly appreciated.

      • Robin
      • February 16th, 2012

      Two known issues: Do you have the Kinect sensor attached? The program is looking for it and if it isn’t attached it will hang. The other issue is the SDK, it needs the SDK to run. You can email me directly for more help. Thanks!! Robin

        • Sherrl
        • February 16th, 2012

        OK, yes, I have the SDK installed, but I do not have a kinect sensor so it seems to be behaving as it should then…. I will give the laptop to the instructor and have them connect the sensor and test (we don’t have one in th IT department) but based on how the program is launching and working, it should be just fine. Thanks for the reply, much apppreciated!

        • rgibson1
        • March 27th, 2012

        Robin:

        Please see my note below in this Kinect thread. Can I enlist your help getting this to run?

  2. I can get the KinectMath program running (it tracks me and graphs) but I cannot get the voice recognition to work.

    Installed on my computer:
    Windows 7 Prof- 64bit
    Kinect SDK- 64
    Speech Platform SDK- 64
    Speech Platform Runtime 64
    Kinect Language Pack

    The program crashes if I install the 32-bit Speech Platform Runtime.

    I get the exact same results on my Windows 8 machine.

    Any suggestions?

    thanks,
    Charlie

      • wei0831
      • March 19th, 2012

      If you have met below requirements:

      It should be working.

      However, we do notice that for some computers, the speech does not work right away. The speech will start to work after running the program for few minutes.
      Currently, we do not have solution for this problem.

      We are developing the next version of Kinect Math uses the latest Kinect SDK v1.0 and latest Speech Platform v11.0 which has fixed these problem.
      We hope to release it soon.

      • Got it. The problem was that I was using the 64 bit version of the SpeechPlatform and the SpeechPlatformRuntime and you need to use the x86 version of both.

        I had to uninstall the 64-bit version of both programs, restart the computer, and then install the x86 version. It does not work if you do not restart in between.

        So, on my computer is:
        Windows 8 Customer Preview
        Kinect SDK Beta 2- x64
        Speech Platform SDK- x86
        Speech Platform Runtime x86
        Kinect Language Pack

        Now everything works and it’s time to play.

  3. Great!!! We should have a user manual and teaching suggestions out soon. Enjoy!

    • rgibson1
    • March 27th, 2012

    Hi, can I get some help with Kinect Math? I’ve installed it on two different computers but it continues throwing the same error: “Kinect Math Has Stopped Working”. It never gets very far past the splash screen. The Kinect sensor is attached. I’ve installed all the requisite software, etc. USB is picking up the sensor just fine. But, when I click either the Kinect Math application or the Sample Shape game, I get the error. If I click on the Skeletal viewer, I get a “missing DLL error.” I really want to demonstrate this to our faculty, but I’m stumped.

    • rgibson1
    • March 27th, 2012

    Update. I did get it to launch after installing Visual Studio Express. (Yeah!) But, now I have no idea how to make it work. The Kinect camera seems to have no effect on the graphs. I can do some basic math things with voice recognition, but that’s about it. Any instructions anywhere I can download?

      • wei0831
      • March 28th, 2012

      Have you checked this?
      https://kinectmath.org/system-requirements-0-7/

      Our latest released version only works with Kinect SDK Beta 2 version.
      If the examples come with Kinect SDK don’t work, then it’s other problem.

      We will be release our next version soon which will eliminate this complicated and problematic installation process.

    • Bridget Dahill
    • April 26th, 2012

    I’m confused about the Kinect Sensor. The hardware system requirements for Kinect Math require a “retail Kinect for Xbox 360® sensor which includes special USB/power cabling”. However, the sensor I have, which came with the XBox 360, has what appears to be a proprietary connector which is hardwired and does not appear to be exchangeable for a USB/power pack. Do I need to purchase the Kinect Sensor for Windows to use KinectMath? Or is there a solution I can employ using the Kinect Sensor that came with the Xbox 360?

    Thanks!

    • Shane
    • August 7th, 2012

    We would really like to see some kind of instruction/tutorial to be accompanying the download. Four hours later and we are where we started. Worst part about it is that we know it is something simple that we are not seeing. Hence the reason for simple instruction for the program. Everything works, seems to anyway, but we just do not know how to use it.

    • Ryne
    • September 27th, 2012

    In the Kinect V1, the Editing_mode feature using the parabola graphing has a sign issue. When using the function (x-3)^2 the graph moves to the left 3 when it should move to the right. In the table it says that for x=3 that y=9 which is incorrect.

    • Amy
    • June 28th, 2013

    I recently went to a seminar about Windows in the Classroom and learned about Kinect Math. I am a first grade teacher and saw that you can use the program for 3D geometry. Is there any way to modify it to be user friendly for younger students?

    • Sandra Moore
    • November 4th, 2013

    For the curve equation in vertex form, please use (x-h) instead of (x+h). Students recognize “inside changes” as moving against their natural sense of direction, which is also consistent with most texts, e.g. Prentice Hall Algebra 2. This would cut down on confusion.

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    • Antonio
    • September 30th, 2014

    Kinect Math looks like an excellent tool! I’m trying to use it with my 360 Kinect and it’s telling me I have to have Kinect for Windows in order for it to work. Does that mean I have the Xbox One Kinect for it to work now? Is there anyway I can still use it with my 360 Kinect?

    Thanks for any help you can provide!

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